
Two-Hand
Mystic Staff
Total Refine Stones Used 0
Stats
Forge
No forge attributes.
Detail view resolved from Supabase character data and mapped against snapshot equipment, skills, runes, talents, cosmetics, and asset identifiers.
Druid · Night Elf
Level 33 · Little Yoshies · s16
15 adventure gear items

Two-Hand
Total Refine Stones Used 0
Stats
Forge
No forge attributes.
Off Hand
Total Refine Stones Used 0
Stats
No mapped attributes.
Forge
No forge attributes.

Head
Total Refine Stones Used 0
Stats
Forge
No forge attributes.

Jewelry
Total Refine Stones Used 0
Stats
Forge
No forge attributes.

Shoulder
Total Refine Stones Used 0
Stats
Forge
No forge attributes.

Chest
Total Refine Stones Used 0
Stats
Forge
No forge attributes.

Back
Total Refine Stones Used 0
Stats
Forge
No forge attributes.

Wrist
Total Refine Stones Used 0
Stats
Forge
No forge attributes.

Hands
Total Refine Stones Used 0
Stats
Forge
No forge attributes.

Waist
Total Refine Stones Used 0
Stats
Forge
No forge attributes.

Legs
Total Refine Stones Used 0
Stats
Forge
No forge attributes.

Feet
Total Refine Stones Used 0
Stats
Forge
No forge attributes.

Jewelry
Total Refine Stones Used 0
Stats
Forge
No forge attributes.

Jewelry
Total Refine Stones Used 0
Stats
Forge
No forge attributes.

Jewelry
Total Refine Stones Used 0
Stats
Forge
No forge attributes.

Jewelry
Total Refine Stones Used 0
Stats
Forge
No forge attributes.
12 action bar entries

Slot 0
Infuse nature energy to all Ally in 60 yards, + s1 Armor, + s2 DMG, and + s3 DDC. Lasts 120s.

Slot 1
Shift into Cheetah Form, + s1 Crit, +s2 Physical DMG, and + s3 MS until canceled. Cannot co-exist with Moonkin Form or Bear Form.

Slot 2
Summon a Hurricane, dealing s1 SP + s2 Nature DMG every 2 sec to up to 8 targets within 15 yards for 6s. Requires Human or Moonkin Form.

Slot 3
Charge and deal s1 *SP + s2 Physical DMG, and +10% Energy Regen Speed for 6s. Requires Cat Form or Bear Form.

Slot 4
Reduces the DMG dealt by all targets within 30 yards by s1 for 10 sec. Can only be used in Cheetah or Bear Form.

Slot 5
Deals s1 SP + s2 Physical DMG to up to 8 targets within 20 yards. Requires Cheetah/Bear Form.

Slot 6
Claws at up to 8 targets within 20 yards every 0.5 sec for 2.5s. dealing s1 SP + s2 Physical DMG each time. Haste increases this skill's damage. Requires Cheetah/Bear Form.

Slot 7
Deal s1 SP + s2 Physical DMG to nearby targets. Requires Cheetah/Bear Form.

Slot 8
Deal s1 SP + s2 Physical DMG to nearby targets. Requires Cheetah/Bear Form.

Slot 9
Summon sunlight, dealing s1 SP + s2 Nature DMG to up to 5 targets within 15 yards.

Slot 10
Deal s1 SP + s2 Nature DMG to 1 target.

Slot 11
Deals s1 SP + s2 Nature DMG to the target every 2 sec for 30s. Requires Human or Moonkin Form.
0 active runes

Lv 0 · Locked
Wild Mark
Wild Mark grants extra 500 Armor.

Lv 0 · Locked
Wild Mark
Wild Mark's base duration + 120 sec.

Lv 0 · Locked
Typhoon
Typhoon base DMG + 150.

Lv 0 · Locked
Typhoon
Increases Typhoon's range by 5 yards.

Lv 0 · Locked
Terror Howl
Terror Howl range increased by 10 yds.

Lv 0 · Locked
Terror Howl
Extends Terror Howl's duration by 3 sec.

Lv 0 · Locked
Swipe
Reduces Swipe's CD by 1 sec.

Lv 0 · Locked
Swipe
Increases Swipe's range by 5 yards.

Lv 0 · Locked
Feral Rage
Increases Feral Rage's range by 5 yards.

Lv 0 · Locked
Feral Rage
Feral Rage base DMG +200.

Lv 0 · Locked
Furious Bite
Furious Bite's base DMG increases by 200.

Lv 0 · Locked
Furious Bite
Furious Bite costs 3 less.

Lv 0 · Locked
Claw
Claw base DMG + 200.

Lv 0 · Locked
Claw
Claw costs 2 less.
9 learned nodes

Lv 1 · Row 1 Col 4
You can cast Moonfire and Typhoon in Cheetah/Bear Form. Moonfire is converted into Physical Bleed DMG.

Lv 3 · Row 1 Col 1
Claw DMG +15%.

Lv 2 · Row 1 Col 3
DG +1%, Haste +1%. This effect is doubled in Cheetah Form.

Lv 3 · Row 2 Col 1
When Claw crits, 45% chance to cause the target to bleed, dealing 5%*SP physical damage each second for 6 sec. Based on your Form, you gain an additional effect:\n Bear Form: Each second, heal for 20% of the bleed damage.\n Cheetah Form: The proc chance +15%.

Lv 3 · Row 2 Col 4
Furious Bite DMG +20%.

Lv 3 · Row 3 Col 1
After Claw crits, it also inflicts [Laceration] on the target for 6 sec. Your Bleed DMG against targets afflicted with [Laceration] +20%.

Lv 3 · Row 3 Col 4
Furious Bite increases Crit Chance by 9% and Crit DMG by 20%.

Lv 3 · Row 4 Col 4
After Furious Bite crits, it has a 100% chance to apply a special effect based on your form:\n In Cheetah Form, Shatter the target's Armor, increasing the Physical DMG it takes by 5% for 6 sec.\n In Bear Form, instantly restore 15% of your missing HP, and increase your DMG RED by 5% for 3 sec.

Lv 3 · Row 4 Col 3
Swipe DMG +20%.