
Two-Hand
Dread Scepter
Total Refine Stones Used 0
Stats
Forge
No forge attributes.
Detail view resolved from Supabase character data and mapped against snapshot equipment, skills, runes, talents, cosmetics, and asset identifiers.
Druid · Night Elf
Level 58 · DeathWing · s16
15 adventure gear items

Two-Hand
Total Refine Stones Used 0
Stats
Forge
No forge attributes.
Off Hand
Total Refine Stones Used 0
Stats
No mapped attributes.
Forge
No forge attributes.

Head
Total Refine Stones Used 0
Stats
Forge
No forge attributes.

Jewelry
Total Refine Stones Used 0
Stats
Forge
No forge attributes.

Shoulder
Total Refine Stones Used 0
Stats
Forge
No forge attributes.

Chest
Total Refine Stones Used 0
Stats
Forge
No forge attributes.

Back
Total Refine Stones Used 0
Stats
Forge
No forge attributes.

Wrist
Total Refine Stones Used 0
Stats
Forge
No forge attributes.

Hands
Total Refine Stones Used 0
Stats
Forge
No forge attributes.

Waist
Total Refine Stones Used 0
Stats
Forge
No forge attributes.

Legs
Total Refine Stones Used 0
Stats
Forge
No forge attributes.

Feet
Total Refine Stones Used 0
Stats
Forge
No forge attributes.

Jewelry
Total Refine Stones Used 0
Stats
Forge
No forge attributes.

Jewelry
Total Refine Stones Used 0
Stats
Forge
No forge attributes.

Jewelry
Total Refine Stones Used 0
Stats
Forge
No forge attributes.

Jewelry
Total Refine Stones Used 0
Stats
Forge
No forge attributes.
11 action bar entries

Slot 0
Infuse nature energy to all Ally in 60 yards, + s1 Armor, + s2 DMG, and + s3 DDC. Lasts 120s.

Slot 1
Shift into Moonkin Form, + s1 Haste, + s2 Nature DMG until canceled. Cannot co-exist with Cheetah Form or Bear Form.

Slot 2
Deal s1 SP + s2 Nature DMG to the target. Requires Moonkin/Human Form.

Slot 3
Enter Incarnation, + s1 Haste and +s2 damage dealt for 20s. Requires Moonkin/Human Form.

Slot 4
Deal s1 SP + s2 Nature DMG to the target and up to 8 targets within 20 yards Requires Moonkin/Human Form.

Slot 5
Restores s1 SP + s2 HP to the Ally with the lowest HP every 2 sec for 10s. Requires Moonkin/Human Form.

Slot 6
Summon sunlight, dealing s1 SP + s2 Nature DMG to up to 5 targets within 15 yards.

Slot 7
Summon a Hurricane, dealing s1 SP + s2 Nature DMG every 2 sec to up to 8 targets within 15 yards for 6s. Requires Human or Moonkin Form.

Slot 8
Summon the fury of the Moon Goddess, dealing s1 SP + s2 Nature DMG every second to up to 8 targets within 20 yards for 4s. Requires Moonkin/Human Form.

Slot 9
Deal s1 SP + s2 Nature DMG to 1 target. Requires Moonkin/Human Form.

Slot 10
+ s1 Armor and - s2 damage taken for 6s. In Bear Form, these effects +100%.
8 active runes

Lv 4 · Unlocked
Wild Mark
Wild Mark also increases your physical DMG bonus by 1%.

Lv 6 · Unlocked · Active
Wild Mark
Spell Power +0.5%

Lv 2 · Unlocked · Active
Arrow of Moon
Critical hits from Arrow of Moon reduce the target's Nature Res by 30 for 3 sec.

Lv 2 · Unlocked
Arrow of Moon
Arrow of Moon base DMG increases by 200.

Lv 2 · Unlocked · Active
Incarnation
Reduces Incarnation's CD by 10 sec.

Lv 3 · Unlocked
Incarnation
While Incarnation is active, DMG dealt + 5% and healing done + 2%.

Lv 3 · Unlocked · Active
Starfall
Starfall's required target count to deal DMG - 1, and its DMG is additionally increased by 5%.

Lv 2 · Unlocked
Starfall
Starfall deals 5% more DMG.

Lv 4 · Unlocked
Typhoon
Typhoon DMG +5%.

Lv 4 · Unlocked · Active
Typhoon
Typhoon deals 10% more DMG. In addition, DDC + 3% for 3s after you cast Typhoon.

Lv 5 · Unlocked
Fury of Moon
DMG dealt by Fury of Moon increases by 5%.

Lv 2 · Unlocked · Active
Fury of Moon
DMG dealt by Fury of Moon increases by 5%.

Lv 3 · Unlocked
Solarage
Solarage deals 5% more DMG.

Lv 3 · Unlocked · Active
Solarage
When Solarage lands a critical hit, the target's healing received - 50% for 6 sec.

Lv 3 · Unlocked · Active
Thick Skin
Thick Skin no longer provides any base effect. Instead, it grants a shield equal to 30% of your Max HP for 30 sec.

Lv 4 · Unlocked
Thick Skin
Thick Skin lasts 2 sec longer.
22 learned nodes

Lv 3 · Row 1 Col 1
Claw DMG +15%.

Lv 1 · Row 1 Col 2
Damage taken -1%, max HP +1%. This effect is doubled in Bear Form.

Lv 1 · Row 1 Col 4
You can cast Moonfire and Typhoon in Cheetah/Bear Form. Moonfire is converted into Physical Bleed DMG.

Lv 1 · Row 1 Col 3
Your Haste +3%. Your talent is enhanced by [Nature Bless], gaining the additional effect. But all damage you deal - 40%. Cannot co-exist with Galaxy Bless.

Lv 5 · Row 2 Col 1
The cast time of Solarage and Starfall - 0.5s.

Lv 3 · Row 2 Col 2
With Nature Bless, Solarage also restores HP equal to 16% of SP to the Ally with the lowest HP.\n With Galaxy Bless, Solarage's damage +20%.

Lv 3 · Row 3 Col 1
With Nature Bless, Arrow of Moon also restores HP equal to 25% of SP Ally with the lowest HP.\n With Galaxy Bless, Arrow of Moon +20% DMG.

Lv 2 · Row 3 Col 2
Moonkin Form +2% Nature DMG, and +1% Haste.

Lv 2 · Row 3 Col 3
Nature Cure's Energy cost - 50.

Lv 3 · Row 4 Col 1
With Nature Bless, Arrow of Moon triggers [Renew] when it heals, heal the target's HP by 6% of SP every 2 sec for 6 sec.\n With Galaxy Bless, Arrow of Moon's Crit DMG +10%.

Lv 3 · Row 4 Col 2
Solar Wrath CD -10s.

Lv 3 · Row 4 Col 3
Nature Cure healing +15%.

Lv 3 · Row 4 Col 4
With Nature Bless, Starfall restores HP equal to 25%*SP to the 5 allies with the lowest HP.\n With Galaxy Bless, Starfall's DMG +15%.

Lv 3 · Row 5 Col 1
When Arrow of Moon crit, 15% chance to refresh Starfall's CD and make it instant for 1 time.

Lv 3 · Row 5 Col 2
Solar Wrath DMG +20%.\n With Nature Bless, grant the Ally with the lowest HP a Shield equal to 30% of your HP, for up to 5 sec.\n With Galaxy Bless, when crit, the target takes Nature DMG equal to 15% of SP per second, for up to 3 sec.

Lv 2 · Row 5 Col 3
Nature Cure's duration +4s.

Lv 3 · Row 5 Col 4
With Nature Bless, Starfall applies [Shimmer] to the healed target, restoring HP equal to 3% of SP each second for 6 sec.\n With Galaxy Bless, 100% chance to apply [Moonfire] to the target.

Lv 2 · Row 6 Col 2
Wild Mark's effect +50%.

Lv 2 · Row 7 Col 3
Your Nature DMG Bonus +2%, and your healing done +2%.

Lv 1 · Row 8 Col 2
During Incarnation, healing effect +5%, and heal up to 8 allies for 12 sec equal to SP*5% each second.

Lv 5 · Row 9 Col 2
Each cast of Solarage, Arrow of Moon, Starfall, and Fury of Moon with 17% chance to summon a Treant; the Treant inherits 16% of your stats, uses Nature Cure, Solarage, and Starfall, lasts 12s. Up to 2 Treants can co-exist.

Lv 3 · Row 9 Col 4
Your get extra SP equal to 6%*STR.